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Sprite Castle 011: Jumpman

Posted: May 11th, 2015, 11:00 pm
by m00npie
Title: Sprite Castle 011: Jumpman
Date: Tue, 12 May 2015 03:05:50 +0000
Link: http://www.SpriteCastle.com/?p=305

Description: Officially this week’s game is Jumpman, although we also give Jumpman Junior a shout out as well. Both games were released by Epyx for the Commodore 64 in 1983. If you wondered why Jumpman was collecting pumpkins (like I did when I was a kid), you should listen to this episode. If you would like […]

Re: Sprite Castle 011: Jumpman

Posted: May 12th, 2015, 7:19 am
by obliterator918
Cici's Pizza to Jumpman -- you are the king of segues.

Re: Sprite Castle 011: Jumpman

Posted: May 12th, 2015, 7:25 am
by obliterator918
BTW I know you addressed this before, but why the switch to audio only? When you start talking about the game I want to find video for it... I miss the flack cam.

Re: Sprite Castle 011: Jumpman

Posted: May 12th, 2015, 12:12 pm
by Flack
The only other food I could come up with was Mexican Jumping Beans, which seemed like even more of a stretch.

I went back to audio because the videos took several hours to put together and very few of them have more than 100 views. I just checked: Choplifter has 49 views, Gorf has 38 views, Moon Patrol has 56 views, etc. I think there are 2 that have more than 100 views and they were both featured on the Retroist. Basically it was a matter of logistics and time and return of investment. I know some people have had success but I had no luck in building a following on YouTube.

The last audio episode (Track and Field ) has 1,041 downloads.

There was a time when I considered doing a video "supplement" to Sprite Castle, but now that I've picked up No Quarter there's just no time for it.

I experimented with a couple of streaming services. I had an idea where a day or two after I released Sprite Castle I would get online and stream playing the game. I haven't completely written that idea off yet.

Re: Sprite Castle 011: Jumpman

Posted: May 12th, 2015, 12:48 pm
by obliterator918
Well, makes sense.