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Sprite Castle 037: Wizball

Posted: August 6th, 2017, 6:01 pm
by m00npie
Title: Sprite Castle 037: Wizball
Date: Sun, 06 Aug 2017 23:00:27 +0000
Link: http://podcast.robohara.com/sprite-castle-037-wizball/

Description: Bounce along with the castle as we take a look at one of the best and most innovative games for the Commodore 64 — 1987’s WIZBALL. Link: Amigathon 2017! Link: C64 and Amiga Classix Remakes Sixpack (Steam) Link: Lode Runner […]

Re: Sprite Castle 037: Wizball

Posted: August 8th, 2017, 7:27 am
by AArdvark
Best show ever! Thanks for bumping it. You know, that start music still gives me chills, in a good way, I mean. When I began playing Wizball I also had no idea how to play the game. I don't remember how I discovered shaking the joystick back and forth to activate the anti-gravity and other power ups. Maybe I found the spacebar hints, I dunno. After that I played that thing like there was no tomorrow. Then one time my friend and I stayed up all night playing two player co-op. Must have been seven or eight hours straight on that game. Those Slik-Sticks got a real workout. I know we were well over 100,000 points but don't remember what the actual score was. After that I got kinda burnt out on Wizball but it still has a special place in my heart.

THE
WOT A WIZACE
AARDVARK

Re: Sprite Castle 037: Wizball

Posted: August 8th, 2017, 10:10 pm
by Flack
Thanks for both the suggestion and the feedback! Those old two-player co-op games were the best. My friend and I played Realms of Impossibility for weeks on end.

Re: Sprite Castle 037: Wizball

Posted: August 9th, 2017, 7:34 am
by obliterator918
Flack wrote:Realms of Impossibility for weeks on end.

Do that one.